Ever heard of 'Interstellar Marines'? Neither did I until I recently viewed the 4:30mins of pure monotony that is Zero point Software's latest trailer for their up & coming self-proclaimed 'Triple-A' indie title 'Interstellar Marines'. If tight, steel grey corridors of generic spaceship design isn't enough to get you excited, Zero point Software selects possibly the most uninteresting man on earth to narrate us through their video demonstration on how not to make an original title. If this man has ever cracked a smile in his life it was no doubt as he watched his wife tumble to her doom from the top of a staircase. Anyway, check out the trailer for yourself.
There's nothing wrong with being proud of the product you're making but I believe a good game can sell itself. A trailer that displays a few of your games highpoints with brief descriptions of it's key features is enough. If you have to the lengths of describing it as an experience so immersive that 'you will tingle' before anybody that's not on your payrol has had a chance to play the finished product, it just seems like an attempt to sell a product the creator knows is crap.